首先是“数字身份”。它有点像现实世界中的身份,具有身份证号的那个身份,你要为你的行为负责的那个身份。未来,我们登陆虚拟世界,在里面做的任何事,都会追溯到你这个身份。
start with "digital identity"
其次是“自由参与”,也就是说数字身份在虚拟世界里所能做的事情的自由度,应该全是你自己决定。这就是“元宇宙”与常规游戏的区别,“元宇宙”的底层规则是:设计者选择用无法更改其他人行为的编程语言或者协议,也就是去中心化设定。 followed by `free participation' 元宇宙的建造者,只会为虚拟世界设定一些基本规则,比如规定什么事情不能干,那么,剩下的就都可以干,且最大程度实现个性化。 最后一个关键词就是“生活”。“元宇宙”区别于游戏就在于,它是打造一个世界,一个生态,目的就是要让你在这里生活。另一个本质就是让人在里面能赚到钱,和现实世界的经济规律一样,这里需要法律、制度、经济体系等。总结一下,元宇宙是个非常逼真,却又超现实的数字宇宙。 The last key word is "life" . The difference between the game and the game is that it's a world, an ecology, to live here. The other essence is to make money in it, like the economic rules of the real world, where laws, institutions, economic systems are needed. To sum up, the meta-cosm is a very realistic, yet extra-real, digital universe. ⑥ “元宇宙”为什么会来? 从已知的科学技术和社会发展规律来看,“元宇宙”的到来绝不是一个科幻故事,而是有一定的必然性。 From the known patterns of science and technology and social development, the advent of the meta-cosm is not a science fiction story, but a certain necessity. 在专家、企业家看来,元宇宙并不是一个新的概念,它更像是一个“互联网”这个经典概念的重生,通过科技手段将现实世界与虚拟世界进行映射和交互,是一种新型社会体系的数字生活空间,也是经济发展的新机遇。 In the opinion of experts, entrepreneurs, the meta-cosm is not a new concept; it is more like the rebirth of a classic concept of the Internet, mapping and interacting the real world with the virtual world through scientific and technological means, a digital lifespace for a new social system and a new opportunity for economic development. 元宇宙的发展机遇主要表现在打破了虚拟和现实世界的界限,由此带来的机遇可以从三个方面体现。第一,它成为现代商业经济的一种新空间和新场景,比如群体展会、虚拟旅游。第二,它的包容性会触发共创经济的产生,应用于游戏动画中。第三,可能会促进现代社会产生大规模的协作,消灭时空隔阂,让更多人参与到集体空间中,共享新媒体生活。 The development opportunities of the meta-cosm are mainly in breaking the boundaries of the virtual and real world, and the opportunities are in three ways. first, it becomes a new space and a new scene in the modern commercial economy, such as a group fair, virtual tourism. Secondly, its inclusiveness triggers the emergence of a co-founding economy and is applied in game animation. Thirdly, it may promote large-scale collaboration in modern societies, eliminating temporal divides and involving more people in collective spaces and sharing new media life. ⑦ “元宇宙”涉及哪些产业? 元宇宙涉及到什么样的产业?总结来讲有四个方向。
第一、人工智能。有观点指出,大量做人工智能的相关从业人员在近两年开始转型,并看重元宇宙市场,例如通过AI来设计游戏剧情; artificial intelligence
第二、游戏产业。游戏可以说是元宇宙的切入点,从构建元宇宙的环境来看,很多都是由影视素材和游戏素材搭建起来的;
game industry. Game can be described as an entry point to the meta-cosm, many of which, in terms of the environment in which the meta-cosm is built, are built with video and game materials;
第三、社群流量。在下一个阶段里,凡是可能会爆火的游戏平台,都需要有社群运营。
最后一个和元宇宙不能分开的,就是区块链,它是web3.0的重要产物。随着区块链技术的不断发展,也会衍生出非常多的合规性问题,数字经济一定会在这个基础上往前发展。
The last and meta-cosmos that cannot be separated is the block chain , which is an important product of web3.0. As block chain technology evolves, there will also be a lot of compliance problems, and the digital economy will certainly move forward on this basis.
⑧
“元宇宙”将衍生出哪些职业?
回望过去,在各行业进入快速发展的阶段,受益最直接的人群,除了创业人员,就是参与到相关岗位的员工。
Respect the past and enter the rapid development phase in various industries, benefiting the most immediate groups, in addition to entrepreneurs, who are employees involved in the relevant jobs.
Meta宣布,将在五年内在欧盟境内增加10000个“高技能”工作岗位,从而帮助构建自己的“元宇宙”。无独有偶,针对“元宇宙”的落地,网易已在招聘虚拟场景搭建的建造师、虚拟角色的捏脸师等职位,并且薪资可观。例如,捏脸师这一职业,校招应届毕业生年薪高达30-40万,资深捏脸师则是百万起步。
Meta announces that 10,000 more “high-skilled” jobs will be created in the EU within five years to help build its own “megascopic universe.” Uniquely, in response to the landing of the “megascopic universe, the Internet has easily recruited positions such as builders of virtual scenes, face-cuffers of virtual roles, etc., and is well paid. For example, a face-cuffer is a profession in which school graduates receive an annual salary of up to 30-400,000, while a senior face-cuffer takes a million steps.
有观点认为,“元宇宙”的无限可能性还将产生出更多新的工作,就像30多年前的互联网一样。例如元宇宙的软件开发人员、数字服装设计师、网络安全员、“元宇宙”内容生产者、生态系统开发者、“元宇宙”的社区建设者等。
the view was expressed that the limitless possibility of the meta-cosmos would also generate more new work, like the Internet more than 30 years ago. For example, software developers of the meta-cosm, digital apparel designers, network security workers, content producers of the meta-cosm, ecosystem developers, community builders of the meta-cosmos, etc..
⑨
“元宇宙”离我们还有多远?
眼下,国内不少互联网大厂在入局“元宇宙”,罗永浩干脆连直播都不做了,全身投入元宇宙中细分的AR事业里。与此同时,百度上线了元宇宙社交app“希壤”的苹果和安卓商店版本,字节跳动也收购了VR设备Pico。甚至有淘宝内部人士透露,为了备战2022年的一系列大促活动,淘宝内部专门成立了元宇宙专项项目组。
A number of major Internet factories in the country are now entering the Agency's “MegaCosmos,” and Lo Young-ho is simply not broadcasting and is fully involved in a seminal AR enterprise. At the same time, hundreds of people are on the line with the Apple and Andres versions of the meta-Cosmos social app “Hikyo” and the byte beats have acquired VR equipment Pico. Even some insiders have revealed that, in preparation for a series of promotional events in 2022, they have set up the GeoCosmos Project.
实际上,产品或内容只是整个“元宇宙”体系的一小部分,到目前为止,“元宇宙”的网络或者说神经系统都还未搭建起来。因此,暂时来看,这个虚拟世界离我们还很远。
In fact, the product or content is only a fraction of the entire meta-cosm system, and so far the network or nervous system of the meta-cosmos has not been built. So, for now, the virtual world is far from us.
“元宇宙”是一个融合式创新的集大成者。要有算力的突破,这就是芯片制造和量子计算机;要有网速的突破,这就是5G技术。要有数字孪生,要有数字渲染,要有VR设备,要有区块链,还要有很多小但是很重要的东西,比如虚拟人衣服设计,房屋建设设计,围绕真实生活的一切设计。这些技术,并非一家公司可以“包办”,而一个虚拟社会的规则也不是一蹴而就。
The meta-cosm is a confluence of innovation. Arithmetic breakthrough is a chip manufacturing and quantum computer; a net-speed break is a 5G technique. There's a digital twin, a digital rendering, a VR device, a block chain, and a lot of small but important things, such as virtual clothing designs, building designs, all designs around real life.
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